| Dazed And Confused |
Back and fourth…
★★★★✩
OUT NOW SWITCH
In 2013’s Pikmin 3, Nintendo’s bucolic real-time strategy game found its Goldilocks zone – taking the right blend of ingredients from the short, stressful original and its more expansive but easygoing sequel. Jettisoning the time limit once more, while introducing two new Pikmin species and a canine helper, this fourth entry is another beguiling adventure, boasting the series’ weightiest story and most luxurious production values to date. But while you’re encouraged to plan your daily excursions carefully, the comparative lack of challenge means you never really have to master the intricacies of marshalling your garden-grown minions.
With series protagonist Olimar and the squad sent to retrieve him both MIA, it’s up to a playerdesigned astronaut and their trusty rescue pup Oatchi to save the day. As before, you’ll command the sentient carrot-creatures of the title to carry everyday objects and defeated enemies back to base, generating energy to explore further and spawning new Pikmin respectively. Rescued castaways unlock training exercises for the intrepid Oatchi, who soon becomes invaluable: his charge attack alone can both stun enemies and unload any Pikmin hitching a ride onto their backs.
Timed treasure-looting challenges, battles with rival commanders and night-time tower-defence interludes in which you send the new Glow Pikmin to fend off invading packs all quicken the pulse. Otherwise this is more relaxing stroll than real-time strategy game – aperfectly pleasurable jaunt around some of the most gorgeous pastoral environments on Switch, but one that doesn’t quite hit the tactical sweet spot of its predecessor.
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The stage moves when you do in this frenzied indie shoot-’em-up, whose claustrophobic levels quickly fill up with enemies and projectiles. Although you play as a slug, you’re anything but sluggish… but you can slow down the action by taking aim at a far wall, propelling yourself through hails of bullets. Intense and thrilling.
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Rapper Big Mud has gone missing, and it’s up to graffiti artist Ghost to find him. But there’s no rush: you’re encouraged to idle in this grubby open world as you smoke, tag buildings, meet drug-addled weirdos and even take a mushroom trip of your own. A compact sandbox of the appealingly indolent kind.
★★★★✩
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Two-dimensional photos magically gain an extra dimension in this ingenious puzzler. Place a Polaroid and it carves out a piece of the existing level, replacing the current geometry with the scenery in the frame. Using fixed cameras, you can snap steps to reach higher ground or floors to bridge gaps, while photocopiers help duplicate objects. There’s perspective trickery besides, before Viewfinder builds even more spatial conundrums around the possibilities of a portable camera. Only a flimsy afterthought of a story holds it back from a fifth star.
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OUT NOW PC PS4/5, SWITCH, XBOX ONE/SERIES
A unique kind of cooking game, Venba tells the story of an Indian expat family in Canada, each Tamil dish representing a key moment in their time there. Following recipes from a tattered cookbook, you must work out the missing steps where pages are torn and handwriting is smudged in order to prepare each meal successfully. Venba and her family are likewise learning to adapt – their own struggles movingly depicted in vignettes that show developer Visai Games’ gift for visual storytelling.
★★✩✩✩
OUT NOW ANDROID, IOS, PC, PS4/5, SWITCH
This sequel to Night School Studio’s well-received 2016 mystery struggles to repeat the trick. While the original focused on a group of teens investigating supernatural occurrences on the mist-shrouded Edwards Island, this follows researchers Riley and Jacob as they do the same on nearby Camena. But the pair lack the chemistry of the original gang, while interruptions disrupt the flow of the conversations that were among Oxenfree’s biggest strengths.